vive cosmos elite

a victim of its own price tag

don't worry ill explain what i mean when i say its a victim of its price tag, sorry in advance all you vive fan out there for saying such a blasphemy. but ill try to explain. before i do, lets take a look at  HTC Vive Cosmos Elite is an upgrade to the Cosmos headset, which includes an external tracking plate. and the original vive controllers. It tries to keep most of the basic specifications of the original HTC Vive Cosmos model, but with some modifications where needed. This model  have 2880 x 1700 combined pixel resolution—an 88% increase over the original VIVE,  one-of-a-kind flip-up headset design, Base Station 1.0 generates accurate external tracking. SteamVR™

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Tracking and advanced controllers enable precision and freedom of movements, Base Station 1.0 provides up to 160 sq. ft. 

the most important news that the elite brings is the end of the notorious cosmos inside out tracking. the cosmos inside out tracking didn't  quite  measure up to other headsets inside out tracking abilities, so the external tracking plate is a great step up. also the original vive controller  is making a surprising comeback. its a great upgrade in my opinion to the cosmos controllers which was just not comfortable.

so what is my problem ? well the vive elite has a price tag of $899, that kind of price range set you up to fail, because you are immediately being compered  to the glorious  valve index, and if you gonna shoot for the king you better not miss. the cosmos elite is not at the level of the valve index although the elite has a slightly better resolution that's about it, the valve index is much more superior, in any other category. index has a larger f.o.v. actually  even the oculus rift  and the hp g2 has a better f.o.v. both much cheaper then the vive elite. so the competition  for the vive elite is very difficult, almost  impossible, and don't get me wrong its really is a great upgrade from the cosmos but the price range is a problem, and i really cant understand the logic around this decision. so should you buy the HTC vive elite? ,yes but only if valve index and HP G2 are somehow extinct.


Screen: Dual 3.4" diagonal


Resolution: 1440 x 1700 pixels per eye (2880 x 1700 pixels combined)

Refresh Rate: 90 Hz

Field of view: Maximum 110 degrees

Audio: Stereo Headphone

Input: Integrated microphones, Headset button

Connections: USB 3.0 (or later), DP 1.2, Proprietary Connection to Faceplates

Sensors: G-sensor


Eye Comfort Setting (IPD)

Ergonomics: Flip-up visor

Adjustable Eye Comfort Setting (IPD)

Adjustable headstrap

Controller Specs

Sensors: SteamVR Tracking

Input: Multifunction trackpad

Grip buttons

Dual-stage trigger

System button

Menu button

Connections: Micro-USB charging port

Tracked Area Requirements

Standing / SeatedNo min. space requirements


An area of approximately 11’5’’ x 11’5’’

Minimum Computer Specs

Processor: Intel ® Core™ i5-4590 or AMD FX™ 8350 equivalent or better

Graphics: NVIDIA ® GeForce ® GTX 970 4GB, AMD Radeon™ R9 290 4GB equivalent or better VR Ready graphics card.

*Refer to AMD or NVIDIA's VR Ready website for a list of VR Ready graphics cards.

Memory: 4 GB RAM or more

Video out: DisplayPort 1.2 or newer

USB ports: 1x USB 3.0 or newer

Operating system: Windows ® 10

what costumers think about the vive elite

"Exactly what i wanted out of a VR headset. I am not really a fan of the controllers and still trying to get used to them from oculus. But it is amazing tracking I cannot believe I ever went to an oculus in the first place. SAVE YOUR MONEY and buy this one. Oculus has nothing on HTC."

"The mixed reviews gave me pause, but I have to say I have been thrilled with my purchase!"

 "Everything is so straight forward to setup, it literally walks you through it....."

"I will have to see how it holds up in the long run but so far it has been absolutely great. So much so that I was actually confused why people hate so much on the vive in the first place. If you were thinking of getting an index anyways, I recommend just getting this for right now. The index isn't really available and you can easily upgrade by just buying knuckles and a headset in the future since this includes base stations. To me it is very much worth the price, I may even cancel my order of knuckles because I have liked the wands more than I thought I would".

"the pros:
- Modularity (can swap to original cosmos and other models).
- Upgrade to Index or its parts down the line, if you so wish.
- Beautiful and almost crystal clear display.
- Looks fantastic and very good build quality.
- Tried and true SteamVR tracking and higher refresh rate (90Hz), making for a buttery smooth and precisely tracked VR experience.
- Very comfortable headset. Almost on par with the Rift S.

 the cons:
- Very VERY small sweet spot. Took me about half an hour of adjusting to get that crystal clear image.
- The included Vive controllers. Didn't use them before, but I'm not a big fan. The button placement and trackpads made some in-game features an annoyance. Reminds me too much of the WMR controllers.
- Headset bobbing (if that makes sense). May just be a software bug and only ran into it one day, but when I fired up Pistol Whip and Beat Saber the game itself moved with the headset when looking around the room despite tracking smoothly. This issue was not only a nuisance for me but was also very nauseating. I did have high settings when recording with OBS so the issue may have just been a bottleneck.

Overall, while it is very hard to justify the $900 price point, I'm actually pretty impressed by the Vive Cosmos Elite, especially given the mixed reviews of the original Cosmos. It may not fully compete with the Valve Index, but it's not far behind either. If you can get past the controllers and sweet spot issue, you're looking at a very decent experience. Plus, if you still want to upgrade to the Index down the line, you have the freedom to do so."